"Stimshot" is a personal project for the purpose of practicing texturing and rendering. The project involved creating a tactical equipment, that is designed to administer a stimulant through a pneumatic dispenser. The modeling was carried out using MoI 3D, while the texturing was done using Substance Painter. The rendering process was done using Octane, which was also utilized as a means of practicing lighting techniques. The primary goals of this project were to enhance proficiency in texturing and rendering, while exploring the design of a unique tactical equipment.